A Half Dozen Dead

I’m throwing all skeletons with polearms together into a unit of Grim Reapers for my Oldhammer Undead. The majority will probably wield scythes in the end but I am starting with this motley assortment of blades on a stick.

Three of the figures are from Marauder Miniatures, one Citadel, and one is by Bob Olley I believe. The weedy looking fellow on the left in the first photo is possibly Essex Miniatures. The figure was part of a batch purchase and I wanted to do it justice by fielding it all those decades after its creation. I imagine it portrays an unfortunate young farmhand drafted into a long forgotten war. Another broken sculpt from that purchase had already found its place as part of a terrain piece.

Three skeletons wielding scythes and other polearms

The dead are coming to reap the living

Three skeletal warriors with halberds and other polearms

Heavy blades will smash through any defences mustered

Death Covers the Land

When the Winds of Hobby Motivation are waning, the Lore of Death can usually still squeeze the odd beat out of my shrivelled necromantic heart.

As one can never have enough skeletons, I painted up a couple of old metal Marauder and Citadel warriors of bone and two others which were part of a bundle purchase and possibly produced by Grenadier or another long defunct manufacturer.

The Citadel figures are mostly slotta models with one that pre-dates this era. I went with my usual simple colour scheme of mostly black and iron while painting the more ornately armoured fighters with oxidised bronze plate.

Three armed skeletons in a medieval town setting

Another town falls to the walking dead

Three armoured skeletons, two in tarnished bronze plate mail

A former noble, touched by Chaos, fights on in death

The non-Warhammer miniatures of a sword fighter and a crossbowman are based on round bases as I will use them in skirmish games like Frostgrave rather than my Oldhammer Undead army.

Two armoured skeleton warriors with sword, shield and crossbow respectively

A soldier’s weapons drill never dies

Keep ‘Em Coming!

I finished painting the remaining Night Goblins from the Knightmare Miniatures range so my warband is expanded and as complete as it currently can be. Thinking ahead for Saga, I can field three units of warriors, three trolls (I assume there will be some monster/monstrous creature slot), a shaman/wizard and the warlord.

While looking for any release info or beta rules that might be floating around (no luck there), I did come across a fan made project called A Fantastic Saga. Haven’t tried it, but clearly a lot of work has gone into the expanded rules and fantasy races that are available, so definitely worth checking out. Using the Kobaloi list, I could field my Night Goblins as a 6 points force.

Four goblins wearing black hoods in front of two looming trolls

Emboldened by their backup, the goblins charge ahead

Two goblins wielding a flail and axe respectively

Whether with flail or axe, goblins just like to bash things

A goblins with a double handed spiked club and another with an axe

If you can’t afford an axe, a wooden stick with nails does the trick

There’s a New Boss in Goblin Town

Knightmare Miniatures recently ran a Kickstarter to expand their mostly Kev Adams sculpted Greenskin Wars range. I used that opportunity to pick up the new Doom Goblins and a few more wolf riders and feral goblins.

Alongside the four goblin warriors that I am still working on, the Doom Goblins received a new leader in the shape of this big bruiser carrying a massive morning star. Might makes right in goblin society, so there wasn’t much discussion regarding his role amongst the expanding tribe.

Goblin in a dark blue hood holding a double handed mace

You wanted to see my resume?

I think Kev Adams is doing some of his best work at the moment with this range so I really need to catch up with my painting. Also still looking forward to Saga Fantasy, although a generic goblin list would probably not do justice to their variety. Thinking about play testing the Doom Goblins as Saxons.

Back view of goblin leader wearing a brown tattered cloak

There’s going to be some changes around here

Goblin boss, shaman and banner bearer

Now let’s crack on!

Blazing Saddles

I finished the cavalry arm of my Tomb Kings army for Warhammer Fantasy Battle by adding a second rank to the spear armed skeleton horsemen.

Ten skeletons riding undead horses arrayed in two ranks

The Master of Horse still commands his riders in death

The horses are very old sculpts since GW never saw fit to replace them. For the riders, I mixed up parts from the original plastic skeletons with the Tomb Kings releases. As previously mentioned, I added horse blankets made out of tissue paper to give the models a bit more heft and have the riders stand out from their mounts better.

Two skeletal riders carrying bronze tipped spears

Galopping towards the foe on skeletal steeds

Side view of a ten strong unit of skeleton horsemen

Charge of the bones brigade

For future expansions of the army, I have two units of five horse archers each built and primed but first up is a squadron of chariots.

View from above on skeleton cavalry carrying blue shields and led by a banner bearer

Riding under the gleaming bronze war banner

The Beasts are Stirring

While doing a roll call of my various work in progress armies for Warhammer Fantasy Battle I came across a mostly finished herd of Beastmen Gors that required a few updates. I drybrushed the bases brown where they were grey before and repainted the edges in my now standard Gorthor Brown.

Twenty strong unit of beastmen with horns carrying hand weapons and shields

Beastmen are a constant threat to hamlets and villages throughout the Empire

I also found that I was one warrior short since I intend to use the previous leader of the herd as a Wargor in the 1,000 points force. Since I had a spare model from the Marauder Miniatures MB09 Beastmen Regiment with a missing double handed club, I converted that figure by giving it an axe and shield from the plastic Citadel Chaos Marauders. About half of the other Gors also received shields from that set, as none of the regiment was equipped with any.

Two beastmen armed with axe, curved sword and shields

Beastmen use crude but effective weapons and armour

Some of the Beastmen had previously been converted to wielding two hand weapons, while the remaining ones were now given shields from the Ungors plastic set.

One beastman carrying a sword and dagger while a second holds an axe and shield

Gors wield vicious, heavy blades