I finished painting the remaining Night Goblins from the Knightmare Miniatures range so my warband is expanded and as complete as it currently can be. Thinking ahead for Saga, I can field three units of warriors, three trolls (I assume there will be some monster/monstrous creature slot), a shaman/wizard and the warlord.
While looking for any release info or beta rules that might be floating around (no luck there), I did come across a fan made project called A Fantastic Saga. Haven’t tried it, but clearly a lot of work has gone into the expanded rules and fantasy races that are available, so definitely worth checking out. Using the Kobaloi list, I could field my Night Goblins as a 6 points force.
Emboldened by their backup, the goblins charge ahead
Whether with flail or axe, goblins just like to bash things
If you can’t afford an axe, a wooden stick with nails does the trick
Knightmare Miniatures recently ran a Kickstarter to expand their mostly Kev Adams sculpted Greenskin Wars range. I used that opportunity to pick up the new Doom Goblins and a few more wolf riders and feral goblins.
Alongside the four goblin warriors that I am still working on, the Doom Goblins received a new leader in the shape of this big bruiser carrying a massive morning star. Might makes right in goblin society, so there wasn’t much discussion regarding his role amongst the expanding tribe.
You wanted to see my resume?
I think Kev Adams is doing some of his best work at the moment with this range so I really need to catch up with my painting. Also still looking forward to Saga Fantasy, although a generic goblin list would probably not do justice to their variety. Thinking about play testing the Doom Goblins as Saxons.
There’s going to be some changes around here
Now let’s crack on!
I finished the cavalry arm of my Tomb Kings army for Warhammer Fantasy Battle by adding a second rank to the spear armed skeleton horsemen.
The Master of Horse still commands his riders in death
The horses are very old sculpts since GW never saw fit to replace them. For the riders, I mixed up parts from the original plastic skeletons with the Tomb Kings releases. As previously mentioned, I added horse blankets made out of tissue paper to give the models a bit more heft and have the riders stand out from their mounts better.
Galopping towards the foe on skeletal steeds
Charge of the bones brigade
For future expansions of the army, I have two units of five horse archers each built and primed but first up is a squadron of chariots.
Riding under the gleaming bronze war banner
While doing a roll call of my various work in progress armies for Warhammer Fantasy Battle I came across a mostly finished herd of Beastmen Gors that required a few updates. I drybrushed the bases brown where they were grey before and repainted the edges in my now standard Gorthor Brown.
Beastmen are a constant threat to hamlets and villages throughout the Empire
I also found that I was one warrior short since I intend to use the previous leader of the herd as a Wargor in the 1,000 points force. Since I had a spare model from the Marauder Miniatures MB09 Beastmen Regiment with a missing double handed club, I converted that figure by giving it an axe and shield from the plastic Citadel Chaos Marauders. About half of the other Gors also received shields from that set, as none of the regiment was equipped with any.
Beastmen use crude but effective weapons and armour
Some of the Beastmen had previously been converted to wielding two hand weapons, while the remaining ones were now given shields from the Ungors plastic set.
Gors wield vicious, heavy blades
Having recently picked up more infantry for my Tomb Kings I felt it was time to continue painting the already built and primed forces that are making up a 1,000 point core army using Warhammer Fantasy Battle 8th Edition.
I don’t enjoy painting undead horses much more than life ones hence I had kept back the cavalry and chariots. The first five of a ten strong regiment of horsemen with thrusting spears are now finally done and I’ll keep working away on the second half interspersed with various other projects.
The vanguard rides out
I’m using some overarm thrusting spears for the unit to add variety and indicate that they are not fighting as knights with lances. The musician carries a metal horn in snake form that was part of an early version of the Khemrian infantry. I also equipped the horses with black saddle cloths made from tissue paper to give a heavier feel to the models and prevent the bone-on-bone look.
Skeletal hooves will trample all enemies into the dust
I have finished another four of the medieval demons produced by Antediluvian Miniatures. This lot is carrying handgonnes, a sort of cannon on a stick that originated as early as the 13th century. In game terms, where appropriate blackpowder weapons might be missing, I’ll use the crossbow rules to represent them.
Covering your six six six
Who wants some more?