Category Archives: Fantasy

Salute 2020/21

Salute was a bitter sweet event this year. My main motivation for attending has always been to be impressed and inspired by the gaming and display tables, with shopping opportunities as a bonus. This year I had a shopping list, consisting largely of new rules systems (Oathmark, Stargrave, Gaslands Refuelled), a box of Fireforge peasant zombies for my necromancer to summon into his Warhammer 8th edition army, plus the obligatory new KR case to carry the latest forces I managed to paint.

All that purchasing luckily distracted from the lack of photo opportunities. For some years now the number of jaw dropping displays has been steadily declining, and this year they fell off a cliff. My respect goes out to anyone who manages to build and bring a table full of terrain and opposing forces to a wargaming show, especially as a club effort without any related rules or miniatures to sell. Still, the amount of empty floor space due to missing traders, and worse, tables that had been set up but remained vacant on the day, didn’t inspire my photo journalistic fervour of previous years. Therefore I only took some snapshots of two displays in attendance.

The first was created by the Loughton Strike Force, who are consistently bringing amazing looking games to Salute. Their ‘Stalingrad – Fire on the Volga’ was played using the new ‘O’ Group set of battalion level WWII rules. You can see many more photos of it on their website.

The second display that stood out to me featured World of Twilight. The creators have been attending Salute for many years, and I always enjoy looking at their unique miniatures and terrain. I believe this year was the first time they brought a ‘full size’ table, with lots of buildings and little vignettes.

I guess next year, with the show scheduled to be back in its regular April slot, will tell what the new normal for Salute is going to be.

Doubling Up

The second mob of 35 Night Goblin spearmen is complete and joining the fray. As before, I have added netters and a Fanatic to the ranks for maximum mayhem.

Large regiment of goblins in black hoods
A thicket of spears greets any attackers

I have more Fanatics to paint up that are not included in my starter army list. In battle, each mob will be lead by a Big Boss, turning it into a respectable fighting formation. A standard, full rank bonus, five extra spear attacks, a 5 in 6 chance of the attackers losing a point of strength – as long as they don’t have to take a leadership test, these guys are doing alright.

Night Goblin wielding a massive iron ball on a chain
You don’t want to play catch with this ball
Night Goblin spearmen arranged in a wide formation
The battle line is drawn

Bad Moon Rising

It takes a lot of Night Goblins to make an army – 132 to be precise, according to my army list. There are three large blocks of infantry in the horde, two with spears and shields, the other with short bows. The whole army has base colours on already and the command groups are finished, but that still leaves a lot of rank and file to be completed.

I managed to get through the first mob, five figures at a time. The plan is to keep this up, while also working on other projects for variety. We’ll see how that goes.

Large block of goblin infantry in black robes, carrying spears and shields
A mob of Night Goblins marching to war

The fun (and most of the effectiveness) of a horde of Night Goblins lies in the whacky special weapons they can bring along. I’ve added netters to the regiment, which reduce the strength of attackers (if all goes well and they don’t entangle their own side).

Small group of goblins carrying either nets or spears
The old snare and stab trick

In addition, there is a Fanatic hidden among their ranks, drugged up on mushroom brew and wielding a massive ball and chain, who will be shoved in the path of a charging enemy at the right moment.

A Night Goblin wielding a massive ball and chain
Now he just needs to keep going the right way…

This is about a third of the army completed, leaving two more regiments and an assortment of squigs. I could also do with some more mountainous terrain, so I might give building foam hills a try.

Unit of Night Goblins with a banner depicting a grinning half moon face
The Bad Moon banner flying high

Striking the Anvil

I have all the figures lined up for my Warhammer Fantasy Battle 8th Edition Dwarf army, but there is still a lot of painting to do on them. Among the units that I started a while ago are the Ironbreakers, who are clad in steel from head to toe, wielding compact axes or hammers for close quarters tunnel fighting. As Captain Darling put it, they are “one of the best anvils in an army of anvils”.

I managed to complete this unit of 15 models over the course of a few days, and I’m very happy with how they turned out. The steel is Citadel Ironbreaker (fittingly) with a thinned down wash of Nuln Oil and a dry brush of Runefang Steel, while the gold trim was painted in Gehenna’s Gold with a wash of Reikland Fleshshade.

Three ranks of Dwarf warriors in full plate armour
Marching out to repel any invaders
Angled view of the regiment of Dwarf Ironbreakers
Weapons raised to smash their enemies

Obviously I had to get some Night Goblins out for the Ironbreakers to face off against. I think both of these armies are going to get some love over the next couple of months, I am really in the mood for this epic clash on the battlefield.

Dwarf Ironbreakers in loose formation clashing with Night Goblins in black cloaks
Yet another Night Goblin incursion to be fought off

Warhammer Armies – Tomb Kings

After having revived my Tomb Kings back in 2016, I just completed the first 1,000 points under Warhammer Fantasy Battle 8th Edition rules. The core troops of the Tomb Kings offer a range of tactical options, from archers to spearmen and cavalry, so the army should be entertaining to field.

Top down view of army of skeletal warriors in Egyptian style
The Tomb Kings call to war

The Tomb King was the final model I completed, while the Liche Priest is a second hand model that fits well into my paint scheme and only needed re-basing.

Once I had all troops lined up, I found the archers and spearmen to look a bit flat, so I went back over them, adding highlights to shields, weapons and bones. This ties them in better with the cavalry models as well, which were individually highlighted rather than drybrushed.

Mummified lord in bronze armour and sorcerer with staff
Martial might and the necromantic arts combine to lead the army
Undead chariots constructed from bones
A squadron of chariots takes the lead
Skeleton riders on skeletal horses
The royal cavalry gallops to battle
Skeleton spearmen with large blue shields
Spearmen form the backbone of the force
Two groups of skeletons with bows
Two units of archers rain death down on their enemies

There are still a lot more regiments and constructs buried in the sand, waiting to be resurrected to march forth and conquer an eternal empire for my Tomb Kings. Some horse archers and Ushabti might be next, though for now I am going to direct my gaze towards the living. Or maybe the daemonic…

View of the commanders, archers and spearmen in front of a sandstone temple ruin
The infantry wing of the army
Chariots and cavalry advancing next to the spearmen
The cavalry wing of the force