Tag Archives: Kev Adams

The Brains and the Brawn

There’s a lot of rank and file painting going on for my Orcs & Goblins and Dwarfs for Warhammer 3rd Edition lately. In-between I also managed to complete the command for my greenskins finally, consisting of an Orc Shaman and an Orc Warlord.

Classic sculpts of an Orc Wizard and General
Zogdrek and Durgork muster the army

The wizard is the very same I bought in the early 90s (?) as part of the Poly the Wyvern box set. It had base colours on for a couple of decades but only now can be considered finished.

Back view of the Orc Shaman holding his staff aloft
The shamanic staff crackles with malevolent energy

The hero is a new addition but also a vintage model, courtesy of Kev Adams of course. He’s a real brute, with possibly some Black Orc blood in his family tree.

Back view of the Orc Hero wielding sword and axe
The general holds a rousing speech that is unfortunately too vulgar to be related here

Keep ‘Em Coming!

I finished painting the remaining Night Goblins from the Knightmare Miniatures range so my warband is expanded and as complete as it currently can be. Thinking ahead for Saga, I can field three units of warriors, three trolls (I assume there will be some monster/monstrous creature slot), a shaman/wizard and the warlord.

While looking for any release info or beta rules that might be floating around (no luck there), I did come across a fan made project called A Fantastic Saga. Haven’t tried it, but clearly a lot of work has gone into the expanded rules and fantasy races that are available, so definitely worth checking out. Using the Kobaloi list, I could field my Night Goblins as a 6 points force.

Four goblins wearing black hoods in front of two looming trolls
Emboldened by their backup, the goblins charge ahead

Two goblins wielding a flail and axe respectively
Whether with flail or axe, goblins just like to bash things

A goblins with a double handed spiked club and another with an axe
If you can’t afford an axe, a wooden stick with nails does the trick

There’s a New Boss in Goblin Town

Knightmare Miniatures recently ran a Kickstarter to expand their mostly Kev Adams sculpted Greenskin Wars range. I used that opportunity to pick up the new Doom Goblins and a few more wolf riders and feral goblins.

Alongside the four goblin warriors that I am still working on, the Doom Goblins received a new leader in the shape of this big bruiser carrying a massive morning star. Might makes right in goblin society, so there wasn’t much discussion regarding his role amongst the expanding tribe.

Goblin in a dark blue hood holding a double handed mace
You wanted to see my resume?

I think Kev Adams is doing some of his best work at the moment with this range so I really need to catch up with my painting. Also still looking forward to Saga Fantasy, although a generic goblin list would probably not do justice to their variety. Thinking about play testing the Doom Goblins as Saxons.

Back view of goblin leader wearing a brown tattered cloak
There’s going to be some changes around here

Goblin boss, shaman and banner bearer
Now let’s crack on!

Blood Axe Raids Intensifying

Painting progress has been slow for a while but I just managed to finish another Blood Axe Nob for the warlord’s retinue. The sculpt is of Thrugg Bullneck himself, leader of the infamous Space Ork Raiders created by Kev Adams.

Note the rock formations and alien plant life in the background, which were bought from a pet store aquarium section. Buying ready made wargames terrain while watching dogs getting shampooed? A win win situation.

Four Orks in military gear with guns amongst rocky outcrops
Grizzled veterans of many wars

Four Space Orks standing in a circle
Council is held

Welcome to Mordgrave

This week will see me dusting off my copy of Frostgrave to finally have a game. A mate and I are planning on getting a campaign going, hopefully recruiting along the way.

Rather than setting the story in Felstad, we’ll be drawing on the background of the Old World however, so it is more akin to Mordheim with wizards and various fantasy races. As gangs, I am therefore drawing on my existing Warhammer Fantasy Battle armies without having to paint everything from scratch. For the first gaming session I put together Night Goblins, Dwarfs and Undead, only needing to finish painting a shaman and warrior of their respective armies which had been long overdue anyway.

Goblin in black robes wielding a staff facing off against Dwarf with shield and hammer
Old enemies clash

While there are no different racial characteristics and stats in Frostgrave, I selected the war bands to reflect some of their archetypes. The Dwarfs are fewer in numbers but with better equipment and stats due to their troop types.

Group of six Dwarfs in a medieval city
Enchanter, Apprentice, Marksman, Knight, Man-at-Arms and Thug

For the Night Goblins I am mainly using the Kev Adams sculpts by Knightmare Miniatures, reinforced by some Citadel figures from my Warhammer Fantasy Battle army.

Band of Goblins amidst medieval houses
Witch, Apprentice, Infantryman, Man-at-Arms, War Hound, Archers and Thugs

The Undead are raised from my Warhammer 3rd Edition forces, with zombies representing thugs and skeletons other troop types.

Skeletons, zombies and wizards on a cobblestoned street
Necromancer, Apprentice, Men-at-Arms, Infantrymen and Thugs

How these work as gangs in Frostgrave, we’ll find out. A drawback of using “soldiers” from other armies is the lack of figures representing certain character classes like thieves, but with a bit of artistic licence and kit bashing I could add them where needed. In any case I would want to stick with classes to fit a certain fantasy race, and where that is the case, miniatures will also be easier to find.