Keep ‘Em Coming!

I finished painting the remaining Night Goblins from the Knightmare Miniatures range so my warband is expanded and as complete as it currently can be. Thinking ahead for Saga, I can field three units of warriors, three trolls (I assume there will be some monster/monstrous creature slot), a shaman/wizard and the warlord.

While looking for any release info or beta rules that might be floating around (no luck there), I did come across a fan made project called A Fantastic Saga. Haven’t tried it, but clearly a lot of work has gone into the expanded rules and fantasy races that are available, so definitely worth checking out. Using the Kobaloi list, I could field my Night Goblins as a 6 points force.

Four goblins wearing black hoods in front of two looming trolls

Emboldened by their backup, the goblins charge ahead

Two goblins wielding a flail and axe respectively

Whether with flail or axe, goblins just like to bash things

A goblins with a double handed spiked club and another with an axe

If you can’t afford an axe, a wooden stick with nails does the trick

There’s a New Boss in Goblin Town

Knightmare Miniatures recently ran a Kickstarter to expand their mostly Kev Adams sculpted Greenskin Wars range. I used that opportunity to pick up the new Doom Goblins and a few more wolf riders and feral goblins.

Alongside the four goblin warriors that I am still working on, the Doom Goblins received a new leader in the shape of this big bruiser carrying a massive morning star. Might makes right in goblin society, so there wasn’t much discussion regarding his role amongst the expanding tribe.

Goblin in a dark blue hood holding a double handed mace

You wanted to see my resume?

I think Kev Adams is doing some of his best work at the moment with this range so I really need to catch up with my painting. Also still looking forward to Saga Fantasy, although a generic goblin list would probably not do justice to their variety. Thinking about play testing the Doom Goblins as Saxons.

Back view of goblin leader wearing a brown tattered cloak

There’s going to be some changes around here

Goblin boss, shaman and banner bearer

Now let’s crack on!

The Doom Goblins’ Saga

I have added a couple of expansions from Knightmare Miniatures’ latest Kickstarter of goblin sculpts by Kev Adams to my collection. The Doom Goblins in particular, which are the only faction I have painted so far, were in need of reinforcements.

I’m also looking forward to the fantasy expansions for Saga 2 which I’d like to use for warband size forces like this. While not clear yet how the system of heroes will work with magic users and monsters, it already makes sense to organise all the troops into units of 4, 8 or 12 respectively. For archers I was still short, so after adding another bow armed figure from the range, I also glued together and painted a plastic Citadel Night Goblin.

Group of goblin archers wearing black hooded tunics

A salvo of arrows softens up the enemy

I do like the style Brian Nelson gave the Orcs & Goblins back then, though their faces were much more repetitive than previously. This particular multi-part plastic set was one of Citadel’s earliest, and the proportions are all over the place, making it pretty much incompatible with any Night Goblins they released before and after. As a tribute to the evolution of the Night Goblins, I like having one of these guys in the warband though.

Night Goblin archers aiming and loading their bows

Goblins are a mixed bunch

With the new sculpts to be delivered soon, I can form another unit of 8 warriors, which should give me a minimum of 4 points of troops to use in Saga. Since archers are often classed as levies, 4 more to increase this group might also be useful, but I’ll see about that once the army lists are out.

Warband of Night Goblins with trolls and giant mushrooms in the background

From their mountain lair the Doom Goblins emerge

Duel of the Mages

Two important characters I had yet to paint up for my fledgling Dwarf and Goblin Oathmark forces were their respective spell casters. Available as metal sculpts from the talented hands of Mark Copplestone, these are very flavourful figures that I wanted to show going up against each other in a battle of magical powers.

Dwarf wizard with a raven facing goblin shaman wearing a wolf pelt

Wisdom versus cunning

Dwarf wizard with a white beard carrying a staff and holding a raven on his outstretched arm

The raven is an ancient familiar

Goblin shaman wearing a wolf pelt and holding a staff with a ram's skull

The shaman draws on the raw powers of destruction

I also converted one of the Goblin spearmen to be a javelineer. Using the ancient peltast as a model, I choose the smallest of the shield sizes (which actually has a shape quite reminiscent of Thracian equipment) and went with lighter armoured body parts. For the javelin, I cut the spear tip off and made it both shorter and narrower. Then I shortened the wooden shaft at both ends and glued the tip back onto the bottom end, so the pose is now that of a throwing arm. A little bit of resculpting on the right shirt sleeve and the chainmail was needed, as the arm is normally expected to be attached in a downward facing position.

Goblin carrying a small shield and throwing spear

Javelineers skirmish ahead of the army

Right side view of goblin with spear holding it in a throwing stance

At close quarters the javelin is a deadly projectile

For my eight strong unit of Goblin warriors, I also painted the remaining two champion sculpts in metal and assembled one plastic fighter (on the left below). With these finished, I’m just in time for the Elven pre-orders to begin!

Three goblins with hand weapons, shields and a large axe

More warriors join the invading horde

Drums in the Deep

Having the core of my Dwarf army ready to battle it out for the Lost Age in Oathmark, it’s time to meet their challengers. I got in for the Nickstarter by North Star Figures again with their Goblins, giving me a plastic regiment box of 30 plus a bunch of metal command models.

Making a start with those and adding a plastic banner bearer carrying a standard by Little Big Men Studios, I decided on a colour scheme for this new army. Sticking with browns and greys and the odd blood red spot colour (in line with the banners and shield transfers I bought), they’ll have their own and unique style contrasting with the Dwarfs. Also, I am using Army Painter Quickshade Dark Tone rather than Soft Tone for them.

Group of five goblins including a standard bearer with red banner and a musician with drums

Leading the way

Two goblins, one armed with the sword, the second with heavy whip

Leadership goblin style

I might hold back more of the plastics as I’d like to see some army lists coming out first. Rather than building spear armed troops I’d fancy having a unit with javelins which should be easy to convert, so that the army composition for the Goblins does not just mirror the Dwarfs at this stage.

Loose line of goblins with pointing leader at the front facing regiment of dwarfs

I’m comin’ for ya

Missiles, Monsters and Mages

The second half of the Doom Goblin tribe I am painting for Dragon Rampant consists of some archers, a shaman and a trio of cave trolls.

Since I was one bowman short of a six strong unit of scouts I added a plastic Night Goblin from the Warhammer 4th Edition box set. Unfortunately the Army Painter anti-shine spray applied over Citadel gloss varnish looks like a layer of dust on all the miniatures in the photos – might have to switch to another supplier.

Three goblins with dark hoods carrying bows

Sticking two fingers up to civilisation

Three goblin archers with black hoods

Goblin archers raiding a hamlet

The shaman with his mushroom staff is another characterful figure from the hands of Goblinmaster Kev Adams.

Goblin with black hood holding a staff shaped like a mushroom with a face

The shaman draws supernatural powers from shrooms

The first of the cave trolls I finished is a sculpt by Diego Serrata Pinilla, the owner of Knightmare Miniatures.

Pale skinned troll holding a big rock

Cave trolls often follow Doom Goblins on their raids

Now I am just missing two trolls, and a bunch of mushrooms as a bonus, which I’ll either use as terrain or to accompany the shaman in a unit.

Groups of goblin archers, shaman and a large troll in front of a medieval hovel

Doom Goblins only venture overground to pillage and plunder

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