The second mob of 35 Night Goblin spearmen is complete and joining the fray. As before, I have added netters and a Fanatic to the ranks for maximum mayhem.
I have more Fanatics to paint up that are not included in my starter army list. In battle, each mob will be lead by a Big Boss, turning it into a respectable fighting formation. A standard, full rank bonus, five extra spear attacks, a 5 in 6 chance of the attackers losing a point of strength – as long as they don’t have to take a leadership test, these guys are doing alright.
It takes a lot of Night Goblins to make an army – 132 to be precise, according to my army list. There are three large blocks of infantry in the horde, two with spears and shields, the other with short bows. The whole army has base colours on already and the command groups are finished, but that still leaves a lot of rank and file to be completed.
I managed to get through the first mob, five figures at a time. The plan is to keep this up, while also working on other projects for variety. We’ll see how that goes.
The fun (and most of the effectiveness) of a horde of Night Goblins lies in the whacky special weapons they can bring along. I’ve added netters to the regiment, which reduce the strength of attackers (if all goes well and they don’t entangle their own side).
In addition, there is a Fanatic hidden among their ranks, drugged up on mushroom brew and wielding a massive ball and chain, who will be shoved in the path of a charging enemy at the right moment.
This is about a third of the army completed, leaving two more regiments and an assortment of squigs. I could also do with some more mountainous terrain, so I might give building foam hills a try.
There’s a lot of rank and file painting going on for my Orcs & Goblins and Dwarfs for Warhammer 3rd Edition lately. In-between I also managed to complete the command for my greenskins finally, consisting of an Orc Shaman and an Orc Warlord.
The wizard is the very same I bought in the early 90s (?) as part of the Poly the Wyvern box set. It had base colours on for a couple of decades but only now can be considered finished.
The hero is a new addition but also a vintage model, courtesy of Kev Adams of course. He’s a real brute, with possibly some Black Orc blood in his family tree.
I’m still in an Oldhammer mood and making progress on my Orcs & Goblins. While painting is slow, I’ve been taking stock, putting together regiments and constructing movement trays.
I did also manage to finish the mob of 20 Gobbo Stickas that is one of the core units of the army. About half of these are plastics that I had bought second hand and which were painted so well that I kept them untouched other than a little detailing and new bases. The rest are mostly metals that break up the uniformity of the regiment nicely.
I finished painting the remaining Night Goblins from the Knightmare Miniatures range so my warband is expanded and as complete as it currently can be. Thinking ahead for Saga, I can field three units of warriors, three trolls (I assume there will be some monster/monstrous creature slot), a shaman/wizard and the warlord.
While looking for any release info or beta rules that might be floating around (no luck there), I did come across a fan made project called A Fantastic Saga. Haven’t tried it, but clearly a lot of work has gone into the expanded rules and fantasy races that are available, so definitely worth checking out. Using the Kobaloi list, I could field my Night Goblins as a 6 points force.