Tag Archives: Orcs & Goblins

The Brains and the Brawn

There’s a lot of rank and file painting going on for my Orcs & Goblins and Dwarfs for Warhammer 3rd Edition lately. In-between I also managed to complete the command for my greenskins finally, consisting of an Orc Shaman and an Orc Warlord.

Classic sculpts of an Orc Wizard and General
Zogdrek and Durgork muster the army

The wizard is the very same I bought in the early 90s (?) as part of the Poly the Wyvern box set. It had base colours on for a couple of decades but only now can be considered finished.

Back view of the Orc Shaman holding his staff aloft
The shamanic staff crackles with malevolent energy

The hero is a new addition but also a vintage model, courtesy of Kev Adams of course. He’s a real brute, with possibly some Black Orc blood in his family tree.

Back view of the Orc Hero wielding sword and axe
The general holds a rousing speech that is unfortunately too vulgar to be related here

Dangerous in Numbers

I’m still in an Oldhammer mood and making progress on my Orcs & Goblins. While painting is slow, I’ve been taking stock, putting together regiments and constructing movement trays.

I did also manage to finish the mob of 20 Gobbo Stickas that is one of the core units of the army. About half of these are plastics that I had bought second hand and which were painted so well that I kept them untouched other than a little detailing and new bases. The rest are mostly metals that break up the uniformity of the regiment nicely.

A block of goblins carrying short bows
No greenskin army is complete without a mob of ‘stickas’

Four goblins with bows in loose formation
The champion takes his best shots out skirmishing

Two ranks of goblins with short bows
The mob deploys in line

A line of goblins in front of orc regiments
The goblin archers shield the advance of the elite orcs

Keep ‘Em Coming!

I finished painting the remaining Night Goblins from the Knightmare Miniatures range so my warband is expanded and as complete as it currently can be. Thinking ahead for Saga, I can field three units of warriors, three trolls (I assume there will be some monster/monstrous creature slot), a shaman/wizard and the warlord.

While looking for any release info or beta rules that might be floating around (no luck there), I did come across a fan made project called A Fantastic Saga. Haven’t tried it, but clearly a lot of work has gone into the expanded rules and fantasy races that are available, so definitely worth checking out. Using the Kobaloi list, I could field my Night Goblins as a 6 points force.

Four goblins wearing black hoods in front of two looming trolls
Emboldened by their backup, the goblins charge ahead

Two goblins wielding a flail and axe respectively
Whether with flail or axe, goblins just like to bash things

A goblins with a double handed spiked club and another with an axe
If you can’t afford an axe, a wooden stick with nails does the trick

There’s a New Boss in Goblin Town

Knightmare Miniatures recently ran a Kickstarter to expand their mostly Kev Adams sculpted Greenskin Wars range. I used that opportunity to pick up the new Doom Goblins and a few more wolf riders and feral goblins.

Alongside the four goblin warriors that I am still working on, the Doom Goblins received a new leader in the shape of this big bruiser carrying a massive morning star. Might makes right in goblin society, so there wasn’t much discussion regarding his role amongst the expanding tribe.

Goblin in a dark blue hood holding a double handed mace
You wanted to see my resume?

I think Kev Adams is doing some of his best work at the moment with this range so I really need to catch up with my painting. Also still looking forward to Saga Fantasy, although a generic goblin list would probably not do justice to their variety. Thinking about play testing the Doom Goblins as Saxons.

Back view of goblin leader wearing a brown tattered cloak
There’s going to be some changes around here

Goblin boss, shaman and banner bearer
Now let’s crack on!

The Doom Goblins’ Saga

I have added a couple of expansions from Knightmare Miniatures’ latest Kickstarter of goblin sculpts by Kev Adams to my collection. The Doom Goblins in particular, which are the only faction I have painted so far, were in need of reinforcements.

I’m also looking forward to the fantasy expansions for Saga 2 which I’d like to use for warband size forces like this. While not clear yet how the system of heroes will work with magic users and monsters, it already makes sense to organise all the troops into units of 4, 8 or 12 respectively. For archers I was still short, so after adding another bow armed figure from the range, I also glued together and painted a plastic Citadel Night Goblin.

Group of goblin archers wearing black hooded tunics
A salvo of arrows softens up the enemy

I do like the style Brian Nelson gave the Orcs & Goblins back then, though their faces were much more repetitive than previously. This particular multi-part plastic set was one of Citadel’s earliest, and the proportions are all over the place, making it pretty much incompatible with any Night Goblins they released before and after. As a tribute to the evolution of the Night Goblins, I like having one of these guys in the warband though.

Night Goblin archers aiming and loading their bows
Goblins are a mixed bunch

With the new sculpts to be delivered soon, I can form another unit of 8 warriors, which should give me a minimum of 4 points of troops to use in Saga. Since archers are often classed as levies, 4 more to increase this group might also be useful, but I’ll see about that once the army lists are out.

Warband of Night Goblins with trolls and giant mushrooms in the background
From their mountain lair the Doom Goblins emerge