More Dakka All Around

With the infantry horde done, the Goffs are getting armoured support to crush their enemies. Fitted with deathrollers and grabbing claws, these vehicles complement the Goffs’ close combat capabilities, while also adding some serious mid-range firepower.

I had two of the original Bonebreakas and a Gibletgrinda to hand, while the rest of the vehicles are built from the later plastic battlewagons that took all their design elements from those tanks.

Three tanks with black hulls, cannon turrets and large spiked metal rollers attached to the front

Space Ork Bonebreaka Squadron of the Goff Clan

Large black armoured tank with metal roller at the front and several turrets bristling with cannons

Space Ork Gibletgrinda Battle Fortress of the Goff Clan

Three black tanks with claw and pincer attachments at the front

Space Ork Gutrippa Squadron of the Goff Clan

After fighting half way through a battle against the Imperial Guard Tactical Company I built previously, it became clear that this was lacking stopping power against more heavily armoured opposition. Therefore I commandeered a Baneblade Super Heavy Tank and attached it to the company.

Large grey tank with a battle cannon in the main turret and side sponsons carrying lascannons

Baneblade Super Heavy Tank of the Imperial Guard

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Imperial Guard Infantry Support

The Imperial Guard Tactical Company has received some support detachments in the shape of heavy weapon teams, Ogryns, Ratling snipers and Griffon mortar carriers (using Thudd Gun rules for them as there are no Griffons in 2nd Edition).

Squads of soldiers with field guns amongst city blocks

The approaches to the city are defended by heavy guns

Units of Ogryns advancing through city streets

Ogryns are perfectly suited for street fighting

Group of Ratlings with sniper rifles in rocky terrain

Ratlings are scouting ahead of the army

Three armoured vehicles with mounted mortars

Heavy mortars are set to disrupt the enemy advance

Other than the Capitol Imperialis which still needs painting (and new tracks), this is the first company for my Imperial Guard in Epic 40k done. Now I am painting a Goff Klan to face them, and will be switching back and forth between the 6 or so formations I plan for each. With some Space Marines thrown in here and there.

Imperial Guard Tactical Company

I have expanded my Imperial Guard for Epic 40k into a full blown Tactical Company under 2nd Edition rules, having decided to go back to this iteration. It was the game we played most back in the day as the rules were engaging, armies affordable, figures paintable in a reasonable amount of time and easy to transport.

While 3rd Edition was just awful and killed the system off, it did produce very nice (overpriced) models. Therefore my armies these days consist mostly of figures from that era. Taking closeup shots of 6mm figures is a horrifying experience but I have steeled myself well enough not to attempt to add any more detail or smoother highlighting.

View from above over ranks of soldiers and two tanks in-between high rise buildings

The Imperial Guard defending a city

There are also some abstractions to be made. For example, the missile launcher team comes as a single figure, but I didn’t like the look of having just four models on a base, so the squads effectively end up with eleven troops in them, counting heads. Secondly, there are two command stands for the company, where in 40k an HQ unit would only consist of five soldiers. I have given both a psyker and a commander figure to make them stand out and clearly designate them. Thirdly, instead of Rhino APCs I am using Chimeras. I much prefer the Imperial Guard having its own flavour here, though I am still going to use Rhino rules to keep the points balance of the formation.

An armoured personnel carrier next to a group of soldiers dressed in grey greatcoats

The Command HQ of the company with its transport and comms vehicle

Group of four soldiers and one leader wearing all black in front of an APC

Each company gets a free Commissar – the soldiers will rejoice!

Eye level view of ranks of soldiers advancing with laser rifles

An infantry platoon advances

Group of 50 soldiers advancing in lines

Quantity has a quality all its own

Ruff in the Jungle

A second infantry squad and missile launcher team complete my platoon of Catachan Jungle Fighters for Warhammer 40k. I am aiming for a detachment size force of 500 points at the moment, so there’s a fire support squad, a trio of Ogryns and the Captain still to come.

Three units of Catachan soldiers in a jungle environment

A Catachan platoon advances through dense jungle

The missile launcher team features the metal sculpts but I used a new plastic tube as the original had been utilised for a different project. One of the squads also includes a plastic trooper that I put together from the command sprue as I was a metal figure short. His head is smaller than the others but otherwise he fits in reasonably well.

Two man team with missile launcher on bipod

Missile launchers are mobile and tactically flexible

Squad of soldiers in action

Catachans make ferocious fighters

Trooper with a flamethrower and Sergeant with chainsword and bolt pistol

With fire and sword

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Catachan Command

The plan for my Catachan Jungle Fighters is to have a 500 points force under Warhammer 40k 7th Edition rules. This will be formed around a single infantry platoon, reinforced by a squad of Ogryns and some fire support.

The first unit of infantry I already painted back in 2015, so now it is time to add the platoon command squad. It’s made up of the original metal sculpts, including a lieutenant, two special weapon troopers and a soldier with voxcaster.

Squad of five soldiers in green uniforms and red bandanas amongst jungle plants

Taking the fight into the jungle

Soldier with metal chest armour, wearing black sunglasses, smoking a cigar and holding a heavy rifle with ammo belt

Sunglasses – check. Cigar – check. Badass confirmed.

Two soldiers with laser rifles, one shouting into a radio transmitter

Calling in a fire bombing run

Two soldiers with a flamethrower and a plasma rifle

Plasma and flames will cleanse the undergrowth

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Praetorian Platoon

The infantry platoon for my Warhammer 40k Praetorian Guard is finally complete. With the base colours already in place, I managed to stay focused just long enough on the production line. While I don’t want to paint another pith helmet in a while, I might put together and base coat a second platoon while I’m at it, so I have them ready for the next push.

Ranks of soldiers in red uniform jackets accompanied by a figure in long black coat

A Commissar strengthens the resolve of the troops

Soldiers lined up into four units

An infantry platoon with command section and three squads

Praetoria is a hive world yet their regiments are often associated with actions on more rustic planets. Enter the adobe buildings from 4Ground once again, and some improvised barricades which I believe are from Ziterdes.

Several dozen troops marching in front of adobe buildings with heavy weapons on roofs

Taking up defensive positions

Large groups of soldiers with laser rifles

The pride of Praetoria

Now having an Ork army to field against them would be nice. Unfortunately, only 11 out of 69 models for that army are painted so far – a project for another year.

Ranks of soldiers in red jackets and tropical helmets advancing on two adobe buildings with Orks in the background

Infantry assault on an Ork settlement

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