Tag Archives: Imperial Guard

Rude Awakening

When I expanded my Necron army with some larger constructs, a couple of commenters asked for an updated picture of them all together. With other projects out of the way, I therefore cleared the table and brought out my collected Necron forces, 1,500 points in total (for a full size image, open it in a new tab).

View from above on a force of dozens of robotic metal warriors and war machines in jungle terrain
The Necrons march in force

Unfortunately, the recently assembled Catachan patrol was still in the area as the Necrons emerged. Woefully under strength against such opponents, the Imperial guardsmen dug in as best they could, hoping to hold out until reinforcements could arrive.

Battle scene between Necrons and Catachan Jungle Fighters
The Overlord orders his troops to attack
Battle scene between Necrons and Catachan Jungle Fighters
Destroyers swoop in with withering fire
Battle scene between Necrons and Catachan Jungle Fighters
Necron Warriors advance, supported by heavy weapons platforms
Battle scene between Necrons and Catachan Jungle Fighters
Necron Immortals are all but unstoppable

With their communications scrambled and the merciless machines moving in, the Catachans poured fire into their enemies before fixing bayonets for the final assault. No trace of the platoon was ever found and a report of its mysterious disappearance was filed by Regimental HQ.

Battle scene between Necrons and Catachan Jungle Fighters
A firefight erupts at close quarters
Battle scene between Necrons and Catachan Jungle Fighters
The Catachan line is getting flanked
Battle scene between Necrons and Catachan Jungle Fighters
Wraiths materialise behind the Catachan defences
Battle scene between Necrons and Catachan Jungle Fighters
In the final volley of fire, every shot must count

Warhammer 40k Detachments – Catachan Jungle Fighters

Not all the forces I am working on are intended to become solid core armies. Some factions lend themselves to be detachments for skirmishes, specific scenarios or reinforcements for other armies.

The first of these detachments I have just completed is a 500 points strong infantry platoon of the Catachan Jungle Fighters for Warhammer 40k 7th Edition. Often called upon to fight in the dense jungles of tropical death worlds, it is fitting for them to operate without vehicle support.

Multiple squads of soldiers in green fatigues among jungle plants
A Catachan platoon sets out into the depth of the hostile jungle

The commander uses the Lord Commissar rules, but is represented by a Captain. In the Catachan background, Commissars have a tendency to meet unfortunate accidents, and it is therefore likely that leaders from within their ranks fulfil the role of instilling discipline with an iron fist, and through their own heroics.

A muscular warrior with a buzz cut holding his power fist in the air
The Captain’s leadership style is unconventional but effective

The troops consist of a Platoon HQ with missile launcher and plasma gun plus two squads equipped with flamers and krak grenades.

A squad of soldiers including a team with missile launcher
The Platoon Command Squad packs extra punch
Soldiers with laser rifle aiming and charging
The troopers fearlessly engage the enemy
A unit of troopers lead by a sergeant wielding a chainsword
The jungle itself has to be fought back

Providing fire support are three weapons teams with heavy bolters and an autocannon to take down larger targets. A squad of Ogryns adds close combat capabilities to the platoon.

Three teams equipped with heavy guns on tripods
Heavy streams of bulls cut through the undergrowth
Three oversized humanoids carrying bulky rifles
The Ogryns muscle their way into action

If I want to expand this force , I’ll probably go for an air mobile squad of veterans in a Valkyrie and a special weapons squad with flamers. A sniper and a trooper with a heavy flamer would also come in handy, so I can change the load out of some squads.

Brute Force

I’ve had these chunky metal Ogryns for Warhammer 40k half-painted for the longest time, since their unconventional style of uniform didn’t fit with any of the Imperial Guard regiments I was building. As soon as I decided to paint a detachment of Catachan Jungle Fighters however, they found their spiritual home.

Large humanoid figure with a horned helmet and a bulky rifle
The Bone ‘ead is the leader of his small fire team
Ogryn with a heavy, stubby rifle and a large combat knife
Ripper guns lay down heavy fire at short range
Ogryn holding a gun with attached bayonet
What the bullets don’t fell, the bayonet will take care of

Now I am just missing the Captain for this 500 points Catachan infantry detachment. There’s going to be a rumble in the jungle soon, as they discover long abandoned ruins and reawaken forces that should better have been left in their eternal stasis…

Three Ogryns in a jungle of vibrant plants
Ogryns are usually found in the spearhead of an Imperial Guard assault
Back view of three Ogryns in front of green foliage
Cutting a path through the dense jungle

Warhammer 40k Armies – Praetorian Guard

My 1,000 points Praetorian Guard army for Warhammer 40k 7th Edition is finally completed. It started out 20 years ago with the Chimera and the lascannon teams taking part in a tank battle. Since then the other elements gradually came together, with the occasional interruption for re-basing and additional detailing on parts that had already been finished.

Birds eye view of infantry and vehicles between adobe buildings
Taking up positions in an abandoned outpost

Similar to my Mordian Iron Guard, this Praetorian Guard force is based around an infantry platoon with attached weapons teams and some armoured support. The backbone of the Imperial Guard taking to the field.

Squads of infantry in red uniforms and pith helmets
A forward headquarters is being established

Infantry and heavy weapon teams
Squads are ordered into a defensive perimeter

The reconnaissance element consists of a Sentinel with multilaser and two 3-man teams of Ratling Snipers. All suitable choices for the savannah like area of operations I have in mind.

A war walker advancing alongside infantry soldiers
The Sentinel is brought up to run patrol

View into the cockpit of the war walker
A multilaser also provides solid offensive capabilities

Space hobbits with sniper rifles in green uniforms
“Quick, secure the pantry!”

Fire support is provided by lascannons and a mix of heavy bolters and an autocannon. When I saw how people had swapped the lascannon wheels for those from the old Ork artillery, I borrowed the idea.

Lascannons on gun carriages behind sandbags
The big guns hunker down behind improvised barricades

Heavy guns crewed by soldiers in red uniforms with pith helmets
Any attackers will wade through a hail of bullets

Three weapons teams with mortars
A mortar battery lays down suppressive fire

The Lemon Russ was the last model to be finished. All vehicles ended up with different shades of sand colour, since several generations of paints went out of production during the raising of this force. I chose to interpret it as adding to the realism of an army supplied by the Adeptus Administratum.

Tank with large calibre cannon
The Leman Russ acts as a mobile strong point

While I was avoiding painting the tank I decided to convert the veteran squad and accordingly also the Command HQ which is formed of veteran soldiers. I both wanted to add variety to the appearance of the infantry units and also make it easier to tell them apart on the battlefield. The topknots were mainly plundered from the Chaos Marauders for Warhammer Fantasy Battle which is a kit that keeps on giving.

Commander of the Imperial Guard waving a chainsword
The Command HQ flies the banner of Praetoria

Squad of soldiers with pith helmets decorated with black horse hair
A veteran squad brings experience and firepower

There are another 500 points of reinforcements in different stages of assembly and painting, so the Praetorian Guard will be added to whenever inspiration for them strikes me.

Infantry advancing in front of an armoured vehicle
The Chimera is a mobile command vehicle

Eye level view of a line of Praetorian soldiers
Men and machines in the service of the Imperium

Command squad with standard bearer
“Smite the enemies of the Imperium, for Praetoria!”

Der Kommissar Geht Um

Every Imperial Guard company in Epic 40k 2nd Edition can get a free Commissar detachment, which is highly advisable to field in order to maintain its command structure. Luckily I had five spare Chimeras so I could build and paint a Commissar stand and transport for each of the companies I am planning (Tactical, Heavy, Leman Russ, Baneblade, Shadowsword).

Five small scale infantry stands with armoured personnel carriers
The battalion’s Commissars on a field trip

Close up view of infantry with Commissars and attached armoured vehicles
Commissars are accompanied by chosen soldiers and Chimera transports

Stand of four soldiers, a Commissar and accompanying Chimera
The Chimeras match the Commissars’ black uniforms

View of several infantry units and armoured transports
In battle the Commissars will support their assigned companies