Second Helping

After I enjoyed painting four Ratling snipers for Warhammer 40k the other week I couldn’t really rest until I had requisitioned the remaining two figures from the series as well.

Group of three Halfling models wearing green uniform jackets and holding rifles

Fireteam Apple

The six troopers perfectly split into two small fireteams of three, each with a leader wearing a communications headset.

Side view of a figure with three sergeant stripes on his sleeve and a reversed baseball cap with a headset

Sergeant Buttersworth

A sniper kneeling and taking aim through his rifle scope

Private Merrygold

The recently promoted Corporal Brewmeister now leads the second fireteam into action.

Another group of three Halfling models with rifles wearing green uniform jackets

Fireteam Butty

Space Hobbits With Guns

As an addition to my Imperial Guard forces for Warhammer 40k I painted up a small squad of Ratling snipers. With these specialist troops being dispatched to war zones and assigned to regiments as needed, I will probably use them both for my Mordians and Praetorians.

The figures are the second incarnation of this troop type I believe, released ca. 1995 and sculpted by Alan Perry.

Four Hobbit sized figures with rifles inside a muddy crater

Ratlings sneaking to take up position in a bomb crater

For their colour scheme I took inspiration from Sharpe’s Rifles, since both their uniforms and background make a good fit. Each sniper is quite a character in his own right.

A blonde haired figure with large feet and a black headband holding a rifle with scope

Private Proudfoot

A Hobbit type figure in Napoleonic uniform jacket and black bandana advancing holding a rifle with scope

Private Underberg

A Halfling with a scoped rifle and black cap wearing a set of headphones with microphone

Private Brewmeister

A diminutive figure with curly blonde hair sighting through a rifle scope

Private Stoutbottom

As a nod to the Halfling archetype, all troopers carry large satchels stuffed with provisions.

Back view of the four Ratling snipers showing bulging brown bags hanging off shoulder straps with a blurry group of Necrons in the distance

Lying in ambush for your prime target is hungry business

Warhammer 40k Armies – Mordian Iron Guard

A while back I set myself the goal to finish painting a core of 1,000 points of Mordian Iron Guard using the 7th Edition Codex Astra Militarum, and this weekend finally saw the finishing touches being completed. I started this force literally decades ago and I have a lot more half-painted and unpainted figures to add to it, but with constantly jumping between projects, it still took a while to get all the bits for even this completed and add a few additional details.

Infantry and tanks of the Mordian Iron Guard in a ruined cityscape

The Mordian Iron Guard are moving in to secure a shattered city

The 3rd version of Codex Imperial Guard from 2003 contained rules for regimental doctrines and background on preferred weapons, which are reflected by the addition of a Sanctioned Psyker, the use of grenade launchers and the fielding of a lascannon squad. For the Veterans in the Command HQ I added aiguillettes like those on the squad Sergeants to distinguish them from regular troopers.

Command squad with a Captain and a Psyker

A Primaris Psyker lends advice and supernatural powers to the Captain

Infantry squad with missile and grenade launcher and two heavy support squads with lascannons and mortars

The infantry is equipped with a variety of heavy weapons to take on any foe

City fighting is really where the Mordians are at home, so the tanks in the force are suited for close support in built up areas.

Leman Russ Demolisher tank and infantry of the Mordian Iron Guard

The Demolisher’s siege cannon can clear the path for advancing infantry in urban environments

Hellhound flame tank in Mechanicus standard grey paint scheme

The Hellhound can flush hidden enemies out of cover with gouts of flame

Chimera tank with a multilaser turret

The Chimera provides transport and communications to the Command HQ

Infantry is the backbone of all my armies, and especially for the Imperial Guard they define the character of the force. The Mordian Iron Guard are famous for their parade style uniforms, but rather than go overboard with colours, I opted for a mass produced grey with some bright accents in fitting with their background as part of the imperial war machine.

Commissar and infantry of the Mordian Iron Guard with a Hellhound tank in the background

Led by a Commissar, the infantry advances in the wake of a Hellhound

Mordian Iron Guard heavy bolters and autocannon in front of advancing infantry

A Mordian fire support squad creates a kill zone ahead of the infantry

Giant Slaying Berserkers

A small group of Giant Slayers has joined my Imperial Dwarfs for Oldhammer. They have a very distinct look from anything else in the army, but are instantly recognisable as Dwarfs.

Unit of five orange haired, bare chested Dwarfs

Fiery haired and eyed Slayers seeking their doom in battle

Based on the same basic sculpt with identical legs, torso and axe, these early Slayers were created by the Perry brothers, along with all the other figures in my Dwarf army so far.

Two Slayers with axes

Their hefty double headed axes can fell the largest monsters

The “very upset berserker” from 1985 and his two mates were incorporated into the Norse Dwarf range and could be fielded as a unique troop type. For my purposes, they are Slayers and got the orange hair treatment to tie them all together while adding variety in styles.

Three Dwarf berserkers with shaggy beards

With berserk fury these Dwarfs throw themselves at the enemy

Monster Hunters

When it comes to defending their settlements from the rampaging beasts that haunt the wild places of the Old World, the trusty bolt thrower is the weapon of choice for most Dwarf households. Easy to manufacture and maintain, these constructs of hard wood and steel have stopped countless monsters in their tracks before they could ever get their claws onto the inhabitants.

I picked this early Citadel set up when planning my army of Dwarfs for Oldhammer a few years ago. I like its construction which shows the Dwarfs’ mechanical engineering skill.

Dwarf bolt thrower with three crew

The bolt thrower is lined up and ready to fire

Dwarf spotter with telescope giving a thumbs up

The spotter signals to take the shot

Dwarf loader standing by with spear projectile

The loader is ready with the next projectile

Dwarf operating a bolt thrower

A set of gears allows the bolt thrower to be aligned with great precision

If a spear isn’t enough to penetrate the hide of an attacking monstrosity, then the double handed swing of a Slayer’s axe has to finish the job.

This is the first of five Giant Slayers I’m adding to the army. A small unit that will lend a lot of colour and character to the force.

Orange haired Dwarf swinging an axe with both hands

A wild eyed Slayer charges forward

Back view of Dwarf Slayer with bare torso

A Slayer’s ferocious appearance is matched by his actions

A Barrel of Dragon’s Breath

Having just finished Prince Ulther’s Dragon Company, I felt like painting some more Imperial Dwarfs for Oldhammer. Staying with the theme of dragons, I thought the flame cannon would make a great addition to the contingent. They might not have a dragon to call upon, but with typical ingenuity devised a contraption to bring the power of its fiery breath onto the battlefield.

Wooden flame cannon with metal barrel operated by three Dwarfs

Fire in the hole!

This set has always been a favourite of mine, though I never owned it until a few years ago. The 80s Citadel Dwarf range for Warhammer contained some very quirky sculpts full of character that didn’t take themselves too seriously.

Dwarf gunner trying to light the flame cannon with a burning fuse

Risk of a singed beard is an occupational hazard

Two Dwarf crew ducking and shielding their ears with both hands

The roar of the flame cannon rivals that of a real dragon