I finished the cavalry arm of my Tomb Kings army for Warhammer Fantasy Battle by adding a second rank to the spear armed skeleton horsemen.
The horses are very old sculpts since GW never saw fit to replace them. For the riders, I mixed up parts from the original plastic skeletons with the Tomb Kings releases. As previously mentioned, I added horse blankets made out of tissue paper to give the models a bit more heft and have the riders stand out from their mounts better.
For future expansions of the army, I have two units of five horse archers each built and primed but first up is a squadron of chariots.
Having recently picked up more infantry for my Tomb Kings I felt it was time to continue painting the already built and primed forces that are making up a 1,000 point core army using Warhammer Fantasy Battle 8th Edition.
I don’t enjoy painting undead horses much more than life ones hence I had kept back the cavalry and chariots. The first five of a ten strong regiment of horsemen with thrusting spears are now finally done and I’ll keep working away on the second half interspersed with various other projects.
I’m using some overarm thrusting spears for the unit to add variety and indicate that they are not fighting as knights with lances. The musician carries a metal horn in snake form that was part of an early version of the Khemrian infantry. I also equipped the horses with black saddle cloths made from tissue paper to give a heavier feel to the models and prevent the bone-on-bone look.
The Reaper Miniatures Great Worm is a modern miniatures classic that I’ve seen pop up in many people’s collections. For a long time I’ve been taken it off the rack in a local games store and putting it back, so as not to add to my painting queue. Last time a gamer friend of mine came to visit, I got caught up in his shopping spree however and finally bought my own version – on the condition I’d paint it up quickly.
There is no particular army, game or even genre I am associating the giant worm with, so it is intended more as a piece of (dangerous) terrain. Rather than painting it purple though, which is the most commonly used colour, I felt more inspired to turn it into a sand worm.
A desert death world would be a very suitable setting to use the sand worm in. I have a bunch of Rogue Trader era creatures and monsters to work on, which this fits nicely into.
As a creature of the desert, the giant worm would make an interesting feature in a Khemrian landscape, or for a dungeon adventure in the Lands of the Dead.
Even for smaller scales the figure is very well suited, as it has no features that suggest its real size – perfect for a Dune/Epic 40k crossover.
I’ve had the temple kit from Citadel sitting around for a while, undecided on the style to paint it in. Now working on my Tomb Kings for Warhammer Fantasy Battle again, it seemed like the perfect opportunity for creating a set of army specific terrain.
The only paints I used for the sandstone are Zandri Dust, Agrax Earthshade (pure and watered down) and Screaming Skull (for drybrushing).
I left everything as single pieces to allow maximum flexibility in terms of layout. There is enough stuff in the kit to khemrify a whole battlefield, and it can also be used for dungeon crawling and skirmishing in and around.
I wanted to add a few faded spots of colour to both hint at the past grandeur of what are now desolate ruins and to tie the terrain in with the theme of my army. I picked the blues from the shields in the Skeleton Warriors regiment (Kantor Blue and Enchanted Blue) and drybrushed over them in the same sandstone tones as for the rest of the piece.
To pick out the inlaid skull on the floor of the temple I painted it in white, applied some light washes in the recesses and then drybrushed over the top with sandstone.
The obelisk I painted in the same way as the other columns. There is the potential to pick out individual areas separately. The top for example could be bronze or golden and the panels painted. I’ll wait until other core elements of the army itself are finished before making any such additions, since I am undecided on whether to introduce another colour like dark red to its theme, maybe to indicate some units’ elite status.
I’m revisiting my Tomb Kings for Warhammer 8th Edition, and my plan for this year is to finish painting a core of infantry, cavalry and chariots plus some accompanying scenery. Additional motivation for this project was provided by the excellent BBC documentary series Immortal Egypt which is now on the iPlayer to catch up on.
Some years ago I raised a regiment of Skeleton Warriors with simple base colours and drybrushing which I’m improving gradually by applying additional highlighting. I’ve done that so far on the first rank and am now happy with the overall look of the unit. Eventually I’m hoping to revisit the rear ranks as well, but first I want to make progress on the new elements of the force to get them all to a battle worthy state.
Also part of the force already are two units of Skeleton Archers and a Liche Priest that I bought second hand, painted to a nice standard as a bonus.