Mordian Calling

My Mordian Iron Guard army for Warhammer 40k is built around an infantry platoon, with heavy weapon support and a few tanks. I want to complete a second platoon eventually, but until then there are a few smaller additions and conversions to bring in more variety.

Since the Perry sculpts for the Mordians are from the days before vox-casters, I used those from the plastic Cadian kit and strapped them onto the backs of two soldiers. As there aren’t any suitable figures to hold a receiver, I added a headset, cut from a Rhino door handle.

Soldiers in grey uniforms with laser rifles including a radio operator

The order to advance has been received

Back view of operator with large black radio equipment and antennas

The vox-caster allows for orbital communications

I don’t know whether I’ll use them in the rules, as for now I only have two radio operators so that the Command and Platoon HQs can both get one, to communicate with the higher echelons of their regiment.

Soldiers in a trench with radio operator

Calling in reinforcements

Radio operator emerging from a trench bunker

Relaying latest orders from central command

I don’t have any Special Weapons Squads in the army yet, but this soldier in running stance gave me the idea to equip him with a demolition charge. Converting two more from different figures will be a bit trickier.

Soldier running through crater with laser rifle in right and bomb with handle in left hand

Delivering the payload

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Blood Axe Boss Attending

It didn’t take me long to decide what to focus my efforts on during Orktober. Hobby time is limited at the moment, but I hope to be able to complete my Blood Axe Warboss’ retinue of 5 Nobz and attendants.

Space Ork with steel helmet and boltgun next to a Gretchin carrying a large boltgun on his back

Supervisin’

First to join the household is this decidedly Blood Axe looking Boss, who actually predates the arrival of the Ork Clans. With a sword befitting an officer and some very fancy techno gubbinz on his back, he’s clearly of elevated rank. Alongside him cowers a lowly Gretchin weapons bearer who carries the Warboss’ favourite boltgun and ammo.

Space Ork with boltgun and sword in front of an adobe building

Guardin’

Back view of Space Ork with metal contraption and gas cylinder

Time fer a break

Gretchin carrying boltgun and magazines next to Space Ork Boss

Carryin’ tha burden of responsibility

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Spicing Up My Bestiary

The Reaper Miniatures Great Worm is a modern miniatures classic that I’ve seen pop up in many people’s collections. For a long time I’ve been taken it off the rack in a local games store and putting it back, so as not to add to my painting queue. Last time a gamer friend of mine came to visit, I got caught up in his shopping spree however and finally bought my own version – on the condition I’d paint it up quickly.

There is no particular army, game or even genre I am associating the giant worm with, so it is intended more as a piece of (dangerous) terrain. Rather than painting it purple though, which is the most commonly used colour, I felt more inspired to turn it into a sand worm.

Four soldiers in red jackets aiming guns at a large worm that burst from the desert floor

Praetorian guardsmen find that the desert is alive

A desert death world would be a very suitable setting to use the sand worm in. I have a bunch of Rogue Trader era creatures and monsters to work on, which this fits nicely into.

Two living mummies with weapons aloft next to a giant worm emerging from the sand

The Tomb Princes of Khemri summon a great sand worm

As a creature of the desert, the giant worm would make an interesting feature in a Khemrian landscape, or for a dungeon adventure in the Lands of the Dead.

Giant sand worm with big maw towering over small infantry figures and tanks

Space Wolves encounter the Shaihuludata gigantica

Even for smaller scales the figure is very well suited, as it has no features that suggest its real size – perfect for a Dune/Epic 40k crossover.

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Calling Blood Axe Tech Support

The first Oddboy to join my Warhammer 40k Rogue trader style Blood Axe warband is a Mek with accompanying Gretchin attendant. I’ve had this Mekboy figure for a long time, and previously included him as part of a modern style Burna Boyz unit, which was never completed. Now that he has set up shop for himself, I completed his paint job and gave him a little helper too.

Space Ork with flamethrower and welding mask accompanied by Gretchin with large spanner

The Mekboy is cranking up his latest creation

I think these guys make a great duo, and I am planning to have more Gretchin attendants throughout the tribe. The backdrop for the photos is a 4Ground adobe building, which is a great fit for the Ork architecture we used to see in 90s White Dwarfs and Codex books.

Front view of Space Ork with cracked welding mask holding flamer nozzle

Health & Safety first

Diminutive green goblinoid creature holding a large rusty spanner

Proudly carrying the tool of the trade

Back view of Space Ork displaying a backplate with crossed golden spanners and Gretchin from the roof of an adobe building

His backplate links the Mekboy to the Warboss’ household

Gretchin Boarding Party

I’ve reached my target of 20 Gretchin for an old school Space Ork force. These can well be used as part of a clan list or as Gretchin Bandits. Since I also recently bought Rogue Stars, I could pick a pirate gang from them.

Group of twenty goblinoids with primitive firearms

Gretchin swarming through a derelict space craft

The final additions are one proper old lead figure and one 2nd edition plastic Gretchin. I had the box set and used these guys regularly since I didn’t own any metal sculpts in the day, but this is probably the first one I actually completely painted.

Two space goblins with guns

Flamboyant freebooters

Eye level view of a group of Gretchin

These diminutive pirates are the curse of merchant shipping across the sector

Next I’ll be painting a squad of da boyz and a retinue for the Warboss.

Troops of Tomorrow

I’ve been expanding the Gretchin mob for my Blood Axes with two ‘proper’ Rogue Trader miniatures and one 2nd edition sculpt. That brings me up to 18, looking to pick up two more for an even 100 points under the ‘Ere We Go army list. Not that it matters gaming wise, I am using army lists more as collecting/painting goals these days.

The two older figures are amongst my favourites so far. They are perfect as freebooterz, so I’ll always have the option of fielding the mob in different contexts.

Goblin with sword, shotgun and pink mohawk haircut

His playlist exclusively consists of Disorder by The Exploited

Goblin with sword, shotgun and steel helmet

Geared up for a fight

Goblin with automatic rifle and spiked helmet

New kid with fancy shooter

From the back the differences in sculpting are most noticeable. To fit in with the plastic mono-pause Gretchin from the 2nd edition box set, the design of the whole range was streamlined and simplified. Only with the arrival of Gorkamorka Gretchin design experienced a bit of a renaissance and some individual character was reintroduced.

Back view of three Gretchin behind a crumbled wall

Lurking to take pot shots at the enemy