After eons of slumber in their tombs, my Necrons have awoken and are marching out, 1,000 points strong, to annihilate their enemies in the universe of Warhammer 40,000 (7th Edition). To be more precise, the oldest of these deathless warriors have been awaiting their resurrection since 1998, while some new constructs joined their ranks over the intervening decades.
I had a good number of the first generation metal Necron Warriors, so these are forming the core of the army. Their bodies aren’t painted, but washed in a black ink, which I then rubbed off . I used the same method on the Immortals. They turned out a bit darker since their armour plates are more segmented and I left the ink on them for years before trying to remove it again, making the process much harder.
The Necron Lords and the Cryptek are plastic and Finecast resin. The resin is particularly bad for the staves which keep on bending and breaking. Due to that I cut the Cryptek’s staff short, and I might have to replace the rod for the resin Lord with brass at some point.
These figures not being metal, I had to use paints to achieve a similar effect. I think they blend together well, also taking into account that the leaders of the force are built to higher specifications and have been better maintained over the millennia.
While lacking any major constructs at 1,000 points, I added a few skimmers in the shape of Destroyers and an Annihilation Barge. The former are inked and polished metal while the latter is a painted plastic kit.
To extend the army, I have a couple of smaller constructs waiting, before I’ll eventually add a Monolith. The Necrons are rising again, and the galaxy will tremble in fear.
My Warriors of Chaos for Warhammer Fantasy Battle have marshalled in strength (1,000 points under 8th Edition rules to be precise) to raid the civilised lands. Serving their dark gods under the banner of Chaos Undivided, they form a core army of no-nonsense fighters around which daemons and cults of all denominations can gather in future.
Leading these mobs of murderers are a massive Chaos Lord and a twisted Chaos Sorcerer. Both figures are Games Day special editions and very nice sculpts in my opinion. The Chaos Lord is a version of Archaon the Everchosen on foot, a serious chunk of metal.
I like that the Chaos Sorcerer has some Tzeentchian vibes about him, which is fitting being a magic wielder, even though his soul isn’t (yet) fully in the claws of the Great Conspirator.
The regiments marching with them to war are largely built from plastic sets, with the exception of the leader of the Chaos Warriors (another Games Day figure) and the classic chariot.
There are many ‘allies’ waiting in the wings to join these Warriors of Chaos in their crusade, from brutish Beastmen to nightmarish Daemons of Slaanesh, Nurgle and Khorne. I hope my armies of the Empire and the Dwarfs can be raised quickly enough to stem the rising tide of Chaos before it is too late.
The mob of flagellants is ready to preach fire and brimstone at the end of an iron flail across the Empire. While Warhammer 8th Edition rewards massive armies with hordes of 30+ models, I am more interested in painting moderately sized forces with a variety of archetypal troop types. It’s always possible to double up later.
Throwing together three generations of sculpts made this an enjoyable painting project. The models from the Mordheim range sport the most additional detail, which is very characterful. Admittedly I could have added extra bits and pieces to the newer figures from the plastic kit, but for an entire regiment I am quite happy keeping it simple. The Marauder Miniatures versions are the most plain, but do have individual character with distinct faces and poses.
Leading the charge for my Witch Hunter contingent and the wider Empire forces I am building, these guys are some of the few humans I have painted for Warhammer Fantasy Battle. While not going to reach my Imperial Guard numbers anytime soon, I do hope to rectify this somewhat over the next months.
The second contingent size force for Warhammer Fantasy Battle I am working on is based around a Witch Hunter and the followers he has stirred up. These consist of a unit of flagellants, some free company fighters and a group of huntsmen.
I started off with the flagellants, combining the current plastic kit with old Marauder sculpts. Altogether I am aiming for 15, which will also include figures from the Mordheim range.
The Witch Hunter is also a Mordheim model. Once this contingent is finished, it should provide a good recruiting pool for a warband to head into the City of the Damned.
Painting flames for me is a pain, but they do give this faction a suitable vibe. Much more enjoyable to paint was this flagellant carrying a stack of books on his back, who has always been a favourite sculpt.
On top of the various army size projects I have in the works for Warhammer, I have plans for a number of mercenary and allied contingents, aimed at the 500 points mark. One of them are Estalians, built around the Dogs of War releases and specifically Pirazzo’s Lost Legion figures.
To start off, I finally managed to paint a ten strong unit of handgunners, consisting of old Citadel sculpts from the Empire range, conversions of Pirazzo’s legionnaires and a Conquistador figure by the Perrys that I got as a freebie in the distant past.
Pirazzo’s soldiers can be equipped by default with pikes or crossbows, meaning that the slots for their hands are well suited for operating handguns too. The firearms and hands are taken from Mordheim and Empire free company kits.
The single piece Empire soldiers add some additional variety to the unit. They have less detail in terms of pouches, Lustrian gold emblems etc. and were therefore much faster to paint. I’m not complaining.