Warhammer 40k Armies – Praetorian Guard

My 1,000 points Praetorian Guard army for Warhammer 40k 7th Edition is finally completed. It started out 20 years ago with the Chimera and the lascannon teams taking part in a tank battle. Since then the other elements gradually came together, with the occasional interruption for re-basing and additional detailing on parts that had already been finished.

Birds eye view of infantry and vehicles between adobe buildings

Taking up positions in an abandoned outpost

Similar to my Mordian Iron Guard, this Praetorian Guard force is based around an infantry platoon with attached weapons teams and some armoured support. The backbone of the Imperial Guard taking to the field.

Squads of infantry in red uniforms and pith helmets

A forward headquarters is being established

Infantry and heavy weapon teams

Squads are ordered into a defensive perimeter

The reconnaissance element consists of a Sentinel with multilaser and two 3-man teams of Ratling Snipers. All suitable choices for the savannah like area of operations I have in mind.

A war walker advancing alongside infantry soldiers

The Sentinel is brought up to run patrol

View into the cockpit of the war walker

A multilaser also provides solid offensive capabilities

Space hobbits with sniper rifles in green uniforms

“Quick, secure the pantry!”

Fire support is provided by lascannons and a mix of heavy bolters and an autocannon. When I saw how people had swapped the lascannon wheels for those from the old Ork artillery, I borrowed the idea.

Lascannons on gun carriages behind sandbags

The big guns hunker down behind improvised barricades

Heavy guns crewed by soldiers in red uniforms with pith helmets

Any attackers will wade through a hail of bullets

Three weapons teams with mortars

A mortar battery lays down suppressive fire

The Lemon Russ was the last model to be finished. All vehicles ended up with different shades of sand colour, since several generations of paints went out of production during the raising of this force. I chose to interpret it as adding to the realism of an army supplied by the Adeptus Administratum.

Tank with large calibre cannon

The Leman Russ acts as a mobile strong point

While I was avoiding painting the tank I decided to convert the veteran squad and accordingly also the Command HQ which is formed of veteran soldiers. I both wanted to add variety to the appearance of the infantry units and also make it easier to tell them apart on the battlefield. The topknots were mainly plundered from the Chaos Marauders for Warhammer Fantasy Battle which is a kit that keeps on giving.

Commander of the Imperial Guard waving a chainsword

The Command HQ flies the banner of Praetoria

Squad of soldiers with pith helmets decorated with black horse hair

A veteran squad brings experience and firepower

There are another 500 points of reinforcements in different stages of assembly and painting, so the Praetorian Guard will be added to whenever inspiration for them strikes me.

Infantry advancing in front of an armoured vehicle

The Chimera is a mobile command vehicle

Eye level view of a line of Praetorian soldiers

Men and machines in the service of the Imperium

Command squad with standard bearer

“Smite the enemies of the Imperium, for Praetoria!”

The Goffs Get Bullish

The second started-but-never-finished unit in my Space Orks army for Warhammer 40k was a mob of Goffs. I had painted two metal figures with heavy weapons and a Gorkamorka Nob with a Warhammer Fantasy Orc head plus two plastic miniatures to start these off and now managed to complete another ten.

Large Ork with a back banner of Space Marine helmets on a spike

Like many of us, this Nob collects Space Marines

The paint scheme is appropriately no-nonsense, with dull metal, a few browns, a bit of red and a lot of black, accentuated with the typical chequer pattern on shoulder and back plates.

Head on view of five Orks with pistols, axes and crude swords

Choppas swinging, the Orks close in

Five Orks with pistols and axes storming forward

Comin’ to stomp all over ya

Whipped Into Action

My Space Orks army for Warhammer 40k has been in the works for a couple of editions now (and by that I mean stored away in a figure case). Largely built and with some undercoat and base colours on, only half a unit of Grotz and a few Goff Orks were completed. For reasons unknown but most likely linked to a disturbance in the Waaagh somewhere, I felt the urge to finish the moderately sized Gretchin mob this week.

Ten Gretchin with a Runtherd on a battlefield

With a little encouragement the Gretchin advance

There are more Grotz to paint in my collection, but my current army list just includes this small band as a filler. Combined with the Rogue Trader era mob I’ve got 30, nearly enough to start a revolution and split off into its own faction. I do own the Red Gobbo and always had my eye on some scrap tankettes, so the Runtherd better keep a close watch over this rabble.

Five Gretchin attack soldiers of the Imperial Guard

Up close and personal

Runtherd driving his Gretchin towards Imperial Guardsmen

A prod in the right direction

Der Kommissar Geht Um

Every Imperial Guard company in Epic 40k 2nd Edition can get a free Commissar detachment, which is highly advisable to field in order to maintain its command structure. Luckily I had five spare Chimeras so I could build and paint a Commissar stand and transport for each of the companies I am planning (Tactical, Heavy, Leman Russ, Baneblade, Shadowsword).

Five small scale infantry stands with armoured personnel carriers

The battalion’s Commissars on a field trip

Close up view of infantry with Commissars and attached armoured vehicles

Commissars are accompanied by chosen soldiers and Chimera transports

Stand of four soldiers, a Commissar and accompanying Chimera

The Chimeras match the Commissars’ black uniforms

View of several infantry units and armoured transports

In battle the Commissars will support their assigned companies

Catachan Fire Support

I’m working away on a 500 point infantry force of Catachan Jungle Fighters for Warhammer 40k and just put the finishing touches to a heavy weapons squad. Equipped with two heaver bolters and an autocannon, they should be able to shred through dense jungle foliage and everything hiding within it alike.

Left to do now are the commander of this combat patrol and a unit of three Ogryns that will be handy in a close quarter encounter and also share the Catachan dress sense. They should get along great.

Three teams equipped with heavy guns on tripods

That tree just moved, fire!

Heavy weapon team manning an autocannon

The right calibre against small vehicles and large critters

Weapon team with heavy bolter

Keeping the bullets coming

View from behind of a heavy bolter team

Creating a clearing for the advance

Three heavy weapon teams lined up in the jungle

Taking up a defensive position

Salute 2019 – Victoriana & Wild West

There were a couple of 19th century shenanigans going on at Salute 2019.

The always gorgeous OSHIRO modelterrain cooperated with Highgate Miniatures and Wiley Games on ‘Horror in Limehouse’. The game introduced the new ‘Tales of Horror’ supplement for ‘Fistful of Lead’.

Victorian London streets and docks haunted by vampire and ghouls

Horror in Limehouse by OSHIRO modelterrain at Salute 2019

Victorian London streets and docks haunted by vampire and ghouls

Horror in Limehouse by OSHIRO modelterrain at Salute 2019

Victorian London streets and docks haunted by vampire and ghouls

Horror in Limehouse by OSHIRO modelterrain at Salute 2019

Victorian London streets and docks haunted by vampire and ghouls

Horror in Limehouse by OSHIRO modelterrain at Salute 2019

Victorian London streets and docks haunted by vampire and ghouls

Horror in Limehouse by OSHIRO modelterrain at Salute 2019

Two stompy robots faced off in Micro Art Studio’s Wolsung¬†introductory game.

Steam powered robots among warehouses

Wolsung by Micro Art Studio at Salute 2019

Steam powered robots among warehouses

Wolsung by Micro Art Studio at Salute 2019

Spirit of the Game staged ‘Blaze of Glory’, a Wild West skirmish in the town of Persistence, Dakota.

An Old West town

Blaze of Glory by Spirit of the Game at Salute 2019

An Old West town with stagecoach

Blaze of Glory by Spirit of the Game at Salute 2019

An Old West saloon

Blaze of Glory by Spirit of the Game at Salute 2019

The team behind the Wargamer Collection Calculator fought the Battle of the Little Big Horn over a series of hex based game boards.

Hex based battlefields in miniature scale

Battle of the Little Big Horn by Wargamer Collection Calculator at Salute 2019