Dwellers in the Dark

I finished the second Cave Troll from the Knightmare Miniatures Green Skin Wars range to bolster my Night Goblin raiding party for Dragon Rampant. Once the third troll is finished, I’ll probably field them as a reduced model count unit of Bellicose Foot with Mystical Armour, to represent their regenerative abilities.

Pale skinned troll leaning on big club with two skulls in hand

The troll doesn’t tolerate intruders in its cave

The Kickstarter campaign also included a bunch of… sentient mushrooms I guess? As anyone knows, Night Goblins and mushrooms go together perfectly, so I am painting them up as themed terrain, or maybe even a playable unit in their own right.

Long stalked mushrooms of various colours with grinning faces

Strange magical energies have brought the cave fungus to life

The sculpting on the troll is once again excellent, and its facial expression one of the most characterful I have ever seen on a miniature.

Side view of the growling troll with purple mushroom in background

Living in a dark, dank cave doesn’t encourage a sunny disposition

View of the troll's gnarly back

Better sneak out while he’s not looking

Missiles, Monsters and Mages

The second half of the Doom Goblin tribe I am painting for Dragon Rampant consists of some archers, a shaman and a trio of cave trolls.

Since I was one bowman short of a six strong unit of scouts I added a plastic Night Goblin from the Warhammer 4th Edition box set. Unfortunately the Army Painter anti-shine spray applied over Citadel gloss varnish looks like a layer of dust on all the miniatures in the photos – might have to switch to another supplier.

Three goblins with dark hoods carrying bows

Sticking two fingers up to civilisation

Three goblin archers with black hoods

Goblin archers raiding a hamlet

The shaman with his mushroom staff is another characterful figure from the hands of Goblinmaster Kev Adams.

Goblin with black hood holding a staff shaped like a mushroom with a face

The shaman draws supernatural powers from shrooms

The first of the cave trolls I finished is a sculpt by Diego Serrata Pinilla, the owner of Knightmare Miniatures.

Pale skinned troll holding a big rock

Cave trolls often follow Doom Goblins on their raids

Now I am just missing two trolls, and a bunch of mushrooms as a bonus, which I’ll either use as terrain or to accompany the shaman in a unit.

Groups of goblin archers, shaman and a large troll in front of a medieval hovel

Doom Goblins only venture overground to pillage and plunder

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Doom Goblin Dozen

The first dozen Doom Goblins by Knightmare Miniatures is finished. Using Dragon Rampant, they’ll be fielded as a unit of Light Foot with the Offensive rule. They are all great individual sculpts, and I could well see them in some dungeon crawling too.

Group of twelve green skinned goblins with black hoods

The tribe’s leader with his retinue

The second lot I painted contains a standard bearer and some more fighters, with hoods up and down and a variety of weapons, giving the group a lot of variety.

Goblin holding a black banner with white flame motif flanked by two comrades

The Banner of Doom

Three goblins with spear, mace and sword respectively

The tribe’s fighters are vicious

The facial expressions of these little blighters are classic Kev Adams, and it’s still as much fun painting them as it was 25 years ago.

Close up of the banner bearer with his wide evil grin

The tribe’s banner inspires fanatical devotion

Goblin musician with skull drum and fighter with mace

Heavy maces are popular with the strongest goblins

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Rampant Night Goblins

Since Night Goblins became a distinct range around Warhammer 4th Edition they’ve been favourites of mine. My formative years were spent playing with Kev Adams sculpted goblinoids, and I’d always been tempted by his later Crooked Claw range of miniatures. When this was picked up and expanded by Knightmare Miniatures via the Greenskin Wars Kickstarter campaign I went all in, overcome by an unstoppable wave of Waaagh energy.

Now I already have several Orc & Goblin armies in the works that don’t really need further reinforcements, so I will use these new tribes for skirmish games with the Dragon Rampant ruleset by Osprey. Apparently Knightmare Miniatures are working on a supplement for the Goblin Wars specifically tailored for their range, but in the meantime I am putting together 18 points forces using the open army creation system that Dragon Rampant is designed for.

Circle of six goblins with black hoods in rocky terrain

Plotting the next raid

The first six of a unit of twelve light foot infantry are now finished. I am going for my usual dark blue hoods, but chose to stay away from any contrast colours. Instead, I’ll use browns and greys for other items of clothing and equipment, and dull steel and tarnished bronze for weapons and armour.

Three goblins with axe, sword and shield and skull drum respectively

Fighter, boss and musician

Three goblins with spiked maces

Morning stars are the popular choice

For anyone thinking about mixing these miniatures with their existing Night Goblins, here is a bit of a comparison of size and sculpting style. Overall the figures are taller and lankier than older Citadel sculpts and the latest plastics. However, there is also some variation within the range itself. The poses and size would probably make it a bit tricky to rank them up on 20mm bases, so another good argument for using them in a skirmish game setting.

Three goblins of varying sizes lined up

Citadel Night Goblin Bosses in metal (left) and plastic (right)

Once I have the other half of the unit finished, there’ll be some archers, trolls and a shaman to complete the Night Goblin tribe.

Two goblins attacking each other while others watch

Settling a dispute the goblin way

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The Warboss is Dead…

…long live the Warboss!

With the power of the Waaagh still coursing strong through my veins, I managed to complete another of my Night Goblin characters for Warhammer.

This time it’s the second of my Warbosses, who usually serves as the lieutenant to my general. Since my general fell in the last battle however, it is probably time for him to step up to command the horde – assuming he can quell any challenges to his leadership.

Nikzog ‘da Hook’ Gobcutta is a brooding character and not even the sight of a Dwarf having his legs bitten off by a cave squig can bring a smile to his face. Maybe the ancient crown on his head which he swiped from a tomb chamber in an abandoned labyrinth of caves in the southern Worlds Edge Mountains weighs heavy on his spirit…

Night Goblin Warboss

Night Goblin Warboss Nikzog ‘da Hook’ Gobcutta

Night Goblin Warboss

Nikzog keeps the skulls of his challengers as mementos

Night Goblin Warboss

You wouldn’t like him when he’s angry

A Night Goblin Big Boss Rises

Last weekend I fielded my Night Goblin horde against the Dwarfs in a Warhammer battle. The greenskins emerged victorious after an unexpected turnaround in the central fight between a large mob of spear armed gobbos with the Warboss and Battle Standard Bearer against two units of Ironbreakers and Miners, when at the crucial and final moment reinforcements managed to charge from both flanks into the stunties.

My hero/villain of the game was a Night Goblin Big Boss armed with two hand weapons who was embroiled in a lengthy battle against a unit of Troll Slayers. He fought in three challenges and managed to slay all his opponents – two Giant Slayers and a Dragon Slayer!

Hence, Snikskit Stuntyslasha emerged from the tide of black and green with a name, reputation and shiny new paint job for himself. Armed with his twin blades ‘Dica’ and ‘Slica’, Snikskit is the chief executioner of his horde – and boy, does he hate those Dwarfs!

Night Goblin Big Boss

Night Goblin Big Boss Snikskit Stuntyslasha

Night Goblin Big Boss

Snikskit and his trophy collection

Night Goblin Big Boss

Snikskit keeps his favourite enemies’ skulls as lucky charms