Imps, Goats & Rocket Cats

The Middle Ages were strange times and I am sure as hell glad not to have lived through them. In fact, I am surprised how anyone could have lived through them.

Alongside their medieval demonic legions, Antediluvian Miniatures also created other obscure entities from the illuminated manuscripts of yesteryear.

A black cat with a fire pot on its back, a black goat walking on its hind legs and a small red devil with wings amongst medieval house ruins

[Benny Hill theme tune playing]

The imp is a miniature devil of sorts, hence I painted him in a diabolical red.

Small satanic creature with red skin, wings and horns

The devil is gonna getcha

The black goat that walks like a man seemed like an even easier colour choice, but I decided to add some white markings for interest, and because they give it a slightly skeletal look. I did do a lot of image research on black goats that day.

Black goat with white markings walking on its hind legs in a medieval building

Satan’s goat

The rocket cat, which really is an incendiary cat that was supposed to light fires in besieged towns, was painted pure black to act as a contrast to the bright tongue of fire and pot on its back. Also, a black cat seemed to fit with the theme, and I was feeling too lazy to paint patterns on such a small figure.

Black cat with an earthen put strapped to its back that spouts flames

Bad luck is sure to follow this black cat

The set also comes with a classic witch on a broom which will make a nice hedge wizard. I am just not happy with sticking her on a plastic flying base, so need to come up with a scenic base solution to keep her in the air first.

Medieval Demons

I pledged for the Medieval Demons by Antediluvian Miniatures in 2017 and just made a start by painting up the first group. The sculpts are crisp and the white metal castings are very clean so I highly recommend this range.

Based on drawings of demons in medieval manuscripts, I intend to field these as the retinue of a powerful Daemon Prince of Tzeentch using Saga 2 rules or against actual historical fighters of the era.

With their faces leering from various body parts, colourful skin tons and bird like features, such medieval depictions of the forces of hell must have had a big influence on the Changer of the Ways in Warhammer lore.

Four humanoid figures with horned heads and colourful skin in front of medieval buildings

The foot soldiers of hell

Two devil like figures with yellow and brown skin and fur

Horns and fangs are devilish trademarks

Back view of the creatures with one sporting a face in place of his buttocks

Faces sprout from unexpected places

Two green, red, brown and blue demonic creatures

Damnation coms in many shades

Back view of the horned servants of hell

Clawed hands and feet will tear into sinners

Achaemenid Persian Archery

I managed to stick with my Achaemenid Persians and achieve the target of finishing a unit of infantry archers and a unit of horse archers. They are all wearing Median dress and would be troops drawn from the provinces. I am generally distinguishing more elite, royal troops by using yellow head dresses and more purple in their uniforms.

For the basing to use with Field of Glory, I cut 80mm strips of thing cardboard, painted them brown and stuck the figures down with Blue Tac, which makes them easy to move around without movement trays.

Regiment of archers in three ranks with colourful uniforms and a banner

Massed archery

For the infantry, about half of the figures had all their basic colours on already, while the rest were only painted up to a single uniform colour. Now with a bit of highlighting throughout and patterns on their clothing, they can finally pass muster. These are not sparabara, which I have another regiment of that still needs to get the detailing treatment.

Front rank of archer unit

Leader with banner bearer and horn blower

Archers in formation with four files and six ranks

Formed up for the advance

The horse archers are the first of three units of 12 cavalry each I need for the army. Since the others don’t have much paint on them yet, I might continue doing base colours on them first.

Two ranks of horse archers galloping forwards

Closing with the enemy

Unit of horse archers in front of infantry regiment with a watch tower in the background

The cavalry sets off

Scouting for Carthage

Salute always gives me a little nudge to continue work on various slow burning historical army projects. One of those I have long neglected are my 20mm Carthaginians to be used with Warmaster Ancients.

I have collected and based enough troops for 1,000 points, which seems a decent size to field. Their Republican Roman rivals are still on the sprues. I had made a sporadic start with painting the low hanging fruit, i.e. some skirmishers manufactured by HaT. They weren’t really finished, as I had left the shields unadorned, and I wasn’t satisfied with their look, which had them sort of floating above their rugged looking bases.

In my latest painting drive, I decided to decorate their shields and give them a coat of Army Painter Quickshade Soft Tone, to make them look like they had marched through the desert or just crossed the Alps. I’m hoping the varnish also solves the problem of paint chipping off the bendy plastic. As a finishing touch, I added some grass tufts to break up the block bases.

Three blocks of light infantry and a stand with two command figures

Carthaginian skirmishers and commander

The figures are really best looked at from a gaming distance. I do think they will be a decent looking army once all the troops are gathered. The models by HaT are basic in terms of details and are suffering from mold lines that are nearly impossible to get rid of due to the material. In fact, all of this gives me licence not to spend much time on their paint jobs.

Three rectangular bases with four figures each of javelinmen carrying shields in white tunics

Numidian javelinmen

Three rectangular bases with four figures each of javelinmen carrying shields in red tunics

Libyan javelinmen

Three rectangular bases with four figures each of slingers in white tunics

Balearic slingers

Salute 2018 – Modern Warfare

The category of Modern Warfare at Salute 2018 featured rather fewer conventional theatres, and an unexpected surge of gangland conflicts. Also, zombies taking over the Salute exhibition hall and not-Lego tanks duking it out on a bedroom floor – can’t get more modern than those in my view.

Outskirts of a city close to the beach occupied by groups of tanks

Invasion of Copenhagen by Chelmsford Bunker

Dozens of tanks rolling up the beach

Invasion of Copenhagen by Chelmsford Bunker

Street fighting in contemporary urban environments ranged from youth gang bust ups to gangland shoot outs and zombie/monster invasions.

Urban streets and building with small gangs of miniatures

Wild in the Streets by Random Platypus

City buildings including a donut shop

Wild in the Streets by Random Platypus

Inside view of a 70s record store

Purgatory by Underestimated Games

A children's playground in a ghetto urban environment

Purgatory by Underestimated Games

Street scene with piles of garbage, some cars and groups of gang members

Rumble in the Bronx by Funky Skull Games

Multi storey brick buildings with a cigarette advert board and subway train in the foreground

Rumble in the Bronx by Funky Skull Games

City street flanked by brick buildings with improvised barricades

Turf War Z by Studio Miniatures

The most original and also perfectly executed participation game was ‘Dead Show’ by Bexley Reapers Wargaming Club. The Salute hall had been painstakingly recreated in 28mm scale, including trade stands and gaming tables.

Small scale models of gaming tables and miniature trading stands in a large exhibition hall

Dead Show by Bexley Reapers Wargaming Club

Several scale models of gaming tables with a mix of settings

Dead Show by Bexley Reapers Wargaming Club

Close up of miniature gaming tables with desert and beach settings populated by tiny tanks and troops

Dead Show by Bexley Reapers Wargaming Club

Entrance area of the exhibition hall model being swamped by zombies

Dead Show by Bexley Reapers Wargaming Club

The Royal Air Force Wargaming Association brought a new family friendly and original game to the show with ‘A Brick Too Far’.

Toy floor play mat scattered with games boxes and plastic brick tanks

A Brick Too Far by Royal Air Force Wargaming Association

Salute 2018 – ACW & Wild West

One of the finest display tables at Salute 2018 was ‘Glory! From the Halls of Montezuma’ by Ian Smith & Friends. Set in the American Civil War, it portrayed Union forces attempting to take Charleston with an assault by land and sea.

Gunboat in foreground firing cannon towards a fort

Glory! From the Halls of Montezuma by Ian Smith & Friends

Lines of soldiers on the beach firing towards a fort

Glory! From the Halls of Montezuma by Ian Smith & Friends

Top down view of fort and inner courtyard with soldiers and cannon on the battlements

Glory! From the Halls of Montezuma by Ian Smith & Friends

Opposing armies marching towards a farm situated between them

Glory! From the Halls of Montezuma by Ian Smith & Friends

Regiments of infantry and skirmishers clashing amongst corn fields

Glory! From the Halls of Montezuma by Ian Smith & Friends

A column of soldiers marching past a hillside

Glory! From the Halls of Montezuma by Ian Smith & Friends

View from inland of a small town with church and regiments of soldiers clashing

Glory! From the Halls of Montezuma by Ian Smith & Friends

Stand To Games demonstrated the Forager rules set for a skirmish level engagement.

Two ranks of soldiers on open grassland

Forager by Stand To Games

Cannon emplaced next to a wagon covering advancing infantry

Forager by Stand To Games

The Hornchurch Wargames Club set up a fast play Wild West shoot out in ‘The 2:15 to Hornchurch’.

View from above into a Wild West town

The 2:15 to Hornchurch by Hornchurch Wargames Club

Train at the station of a western town

The 2:15 to Hornchurch by Hornchurch Wargames Club

Saloon and general store with horses and a wagon

The 2:15 to Hornchurch by Hornchurch Wargames Club

Peter Pig ran participation battles for the new Western wargame, utilising his 15mm range.

Open plain with rocky outcrops, cavalry, infantry and wagons

Western by Peter Pig

Opposing cavalry and infantry meeting between two buildings

Western by Peter Pig

A group of Native American tents

Western by Peter Pig